Madson Aragão Back to the site
Skills for LLM agents

Craft, packaged.

A skill is a set of instructions a coding agent loads before it starts working, so the work comes out in a known shape instead of a generic one. These five carry the conventions I use every day: a visual language with verified tokens, command-line tooling, and manuscript review in two languages. Two are public; the other three are shared on request.

Pure Design UI

madsondeluna/skill-pure-design-ui Open

The visual language behind every interface here. Four colour modes, tokens checked by script, glass and liquid materials, a pointer-driven light layer, motion recipes, twelve review routines and matplotlib and plotly themes. It ships the language files, so a project starts already inside the conventions.

CLI DevOps with ultimate UI

madsondeluna/skill-cli-devops-and-ui Open · page

Terminal tools that survive a pipe and still look like something. Behaviour comes first: streams, exit codes, help text, TTY detection, configuration precedence, completion. Appearance follows: gradients, spinners, live panels, tables and diffs. Covers Bash, Python, TypeScript, Go and Rust, and audits an existing tool without rewriting what already works.

Install one

A skill is a folder with a SKILL.md and its references. Copy it into the agent's skills directory and it becomes available by name. A skill that exists only in its repository cannot be loaded, whatever a listing says.

git clone https://github.com/madsondeluna/skill-pure-design-ui
cp -R skill-pure-design-ui/skills/* ~/.claude/skills/

Seen working

The atlas of protein language models on this site is built entirely inside the first two: the interface follows Pure Design, and every check it had to pass came from the review routines that ship with the skill.

Open Ghost in the Fold

Request access

This opens your mail client with the request written out. I reply with the skill archive.